This is my first real time character I ever made. Base mesh I made in 3ds Max and ZBrush, all detail in ZBrush, texture in Photoshop, all bakes in xNormal, and renders in Marmoset Toolbag 2.
I showe You High Poly model, Lowe Poly, and textures 🙂 All texture is 4k.
I hope You like it 🙂
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LP game model witch 4k texture.
WIP
Wireframe
Texture